This Privacy Policy explains how Chibi Game Studio handles information in ChibiFootballCup for Android and iOS. The online-competition disclosures apply from Android release 0.29.0. The iOS SDK disclosures retain the 0.22.0 baseline; iOS and earlier Android versions without the Online service do not upload profiles to that service. In this policy, “we”, “us”, and “our” refer to Chibi Game Studio.
Information stored on your device
The game stores the information needed to keep local progress: profile nickname, represented country, language and sound preferences, scores, records, achievements, Stamina, Goldcoins, boosters, Inventory choices, tutorial progress, your analytics preference, and your advertising age-group and consent choices. A full save is kept in the app's private storage on your device. The subset sent for online competition is explained below; the online service is not a backup of your full save.
Android release 0.29.0 also stores your profile portrait choices locally: hair style, hair color, skin tone, and eye color. The portrait uses artwork included with the game; it does not use photos or send your appearance choices to a server.
You do not enter an email, password or social sign-in to play. Android 0.29.0 creates an anonymous account automatically when connected. The game does not request a phone number, contact list, precise location, photos or payment details.
Information sent to us
Online competition (Android 0.29.0). When connected, the game contacts Supabase, our hosting and authentication provider, and creates or refreshes an anonymous per-install identity. When a profile is active, it registers that profile's slot number, nickname and represented nation. This happens independently of the optional analytics and advertising choices. There is no separate in-game switch for the online service; training remains available when the device is offline.
Competitive runs send the player identifier, game identifier, unique run identifier, score and run statistics. Unlocked achievement identifiers are synchronized for profile badges. The service keeps submission timestamps and per-day, week, month and all-time bests and points, using UTC periods. Queued results are sent after reconnection and count in the period when the server receives them. The service also processes network information such as IP addresses and request logs to operate and protect the service. Auth/session tokens are stored privately on the device and used to authorize requests; they are not public profile fields.
Public information. Your nickname, represented nation, public player identifier, competitive points, records, rankings and achievement badges can be read through public leaderboard and profile services. Choose a fictional nickname; do not include your real name, contact details or other private information. A represented nation is a game choice, not a precise physical-location reading. We use these data for game functionality, identity management, duplicate-run prevention and abuse protection, not to target advertising. Other people may retain information they have already viewed.
Training run details, mission claims, daily stars, Goldcoins, Stamina, inventory, portrait choices and full local save files are not uploaded to the competition service. An achievement earned in training can still appear as a synchronized public badge. Anonymous identities cannot currently be recovered by signing in on another device. Reinstallation may create a new identity.
Android release 0.29.0 and iOS release 0.22.0 offer optional gameplay analytics through GameAnalytics. Analytics are automatically disabled for players under 16. For players aged 16 or older, GameAnalytics is not initialized and no analytics events are sent unless they explicitly enable Gameplay Analytics. On iOS, analytics also requires authorization through Apple's App Tracking Transparency prompt. Every game feature remains available after declining either choice.
If you allow analytics, GameAnalytics may receive a randomized app identifier; session, screen, lifecycle, mini-game, tutorial, score, Success-record, and profile events; your represented nation, language, settings, and local profile slot number; Goldcoin and Stamina transactions; booster and rewarded-ad events; normalized app errors and technical crash diagnostics; app version, device type, operating system; and approximate country inferred from your IP address. We use this information to understand feature use and improve game balance and reliability. We never send your nickname, raw local save file, email address, phone number, contacts, precise location, or payment details through gameplay analytics. Profile creation reports only nickname length, not the nickname itself.
Eligible players can change the analytics choice in Settings. The control remains locked off for players under 16. Disabling analytics stops future analytics events; it does not disable the separate online-competition service or erase previously sent data.
If you choose to email support, we receive the address and information you include in that message. We use it only to answer your request and keep it only as long as reasonably necessary for support and legal record-keeping.
Analytics, advertising, and third-party services
GameAnalytics processes optional Android and iOS analytics on our behalf as a service provider. It uses the data to provide aggregated game-performance reports and does not receive the local profile fields excluded above. GameAnalytics states that data sent through its service is encrypted in transit and at rest.
Android release 0.29.0 and iOS release 0.22.0 offer voluntary rewarded ads and limited interstitial ads through Yodo1 MAS. Rewarded ads can restore Stamina or grant Goldcoins when available, and no reward is granted until the provider confirms completion. Interstitial ads may appear only after a completed result, never during active gameplay, and are subject to a cooldown.
Before Yodo1 MAS initializes, Android and iOS use the same in-game dialog asking the player to choose under 13, 13 to 15, or 16 and older. It does not request an exact age or birth date. Players under 16 automatically receive non-personalized advertising treatment and cannot enable gameplay analytics. On Android, players aged 16 or older use one combined screen with four direct choices: accept both, Analytics only, Targeted Ads only, or decline both. No privacy purpose is preselected. On iOS, players aged 16 or older choose only whether to allow optional gameplay analytics, then receive Apple's native App Tracking Transparency prompt directly before any tracking-capable service starts. The custom screen never substitutes for Apple's system prompt, and iOS analytics starts only when both choices allow it. The game sends applicable COPPA, GDPR, and CCPA settings to Yodo1 before the SDK starts; the mediation SDK owns any additional regional advertising consent flow. Declining any optional choice does not restrict the game or voluntary rewarded ads.
Yodo1 MAS and an advertising partner that serves an ad may collect and share an IP address and approximate location inferred from it, device or advertising identifiers, and technical ad events needed to deliver and measure advertising. These data may be used for advertising and analytics. Exact processing depends on the partner that serves an ad, region, age, device settings, and consent choices. Yodo1 MAS uses mediation partners, including Google AdMob and AppLovin, and the available partner set may change over time.
Chibi Game Studio does not intentionally send your nickname, represented country, scores, achievements, Stamina, Goldcoins, or local settings to Yodo1 MAS. The Google Play Data safety declaration follows Yodo1's published guidance by declaring approximate location and device identifiers as collected and shared for analytics and advertising, with required, non-ephemeral processing. Yodo1's guidance does not instruct developers to claim that all transmitted data is encrypted in transit, so we do not make that claim for the Android release.
Google Play and the Apple App Store process app distribution and installation data under their own privacy policies. Chibi Game Studio does not control that processing.
Platform permissions and identifiers
The Android and iOS packages include network and device-identifier capabilities for optional GameAnalytics and Yodo1 MAS advertising. Android 0.29.0 also uses network access for online competition. The game does not upload your raw local save file, email address, phone number, contacts, precise location or payment details to the competition service. You can reset or delete the advertising ID in Android's privacy settings and manage tracking permission in Apple's privacy settings. On iOS, eligible players receive Apple's native system prompt before either analytics or advertising services that can track are initialized.
Children's privacy
The game has no social chat. Its anonymous online identity and public nickname are described above. The online service is not gated by the advertising age-group choice, and those privacy choices do not disable online profile registration. Players should never put identifying or contact information in a nickname. Optional gameplay analytics is not initialized until the player makes an affirmative choice. We do not knowingly use GameAnalytics to collect personal information from a child without any consent required by applicable law. A parent or guardian may contact us about a child's online profile or information previously sent through support or optional analytics, including a deletion request.
The game's age-group dialog configures Yodo1 MAS before advertising initializes. Players under 13 receive COPPA age-restricted treatment, while players aged 13 to 15 also receive non-personalized advertising treatment. Yodo1 states that age-restricted requests do not forward the advertising identifier and are limited to Google Play-certified ad networks suitable for that treatment.
Account and data deletion
Request deletion without reinstalling the game. Email Chibi Game Studio at the address below with the subject “ChibiFootballCup data deletion”. State whether you want one profile or your entire anonymous account and its associated data deleted. Include the nickname and represented nation for the relevant profiles, your platform and, if available, an approximate last-play date or a profile screenshot. Do not send passwords, session tokens or payment information. We may ask for limited additional information to locate the data and verify ownership before acting.
Request account or data deletioncontact@chibigamestudio.com — requests are handled as soon as reasonably possible and within applicable legal deadlines. We will explain if a request cannot be verified or if specific information must be retained for security, fraud prevention or legal obligations. This route covers the anonymous authentication identity and its associated online players, competitive records, run logs and badges. You can reach this page from Settings → Privacy Policy inside the game as well.
You can also delete an individual player profile from the game's profile selection screen. On Android 0.29.0, this removes the local profile and queues a request to remove its online player, competitive history and badges. A connection and a valid session are required; keep the app installed until synchronization completes, and contact support if the profile remains visible. This profile operation does not delete the install's anonymous authentication account or other profile slots. For the entire account, use the email route above.
Clearing storage or uninstalling the app removes local data but does not itself request deletion of existing online profiles or the anonymous account. You can remove locally stored game information by clearing the app's storage in Android settings or deleting the app from your Android or iOS device.
The competition database prunes daily history older than 40 days, weekly history older than 400 days, and competitive run logs older than 90 days through a scheduled cleanup. Monthly and all-time records, profiles and badges remain until deletion; anonymous authentication accounts are not automatically removed by profile deletion. Provider operational logs and backups follow the provider's retention processes and may not disappear immediately when a live record is deleted.
You can decline optional analytics when first asked or disable it later in Settings. Disabling analytics prevents future events but does not automatically erase information already transmitted. To request access to or deletion of optional analytics data, contact us using the address below. We will coordinate the request with GameAnalytics when the data can be associated with your request.
Support emails are retained only as long as needed to resolve the request, protect the service, or meet applicable legal obligations.
You can use Android's privacy controls to reset or delete your advertising ID and limit interest-based advertising. You can use Apple's privacy controls to manage tracking permissions. The in-game advertising privacy flow provides applicable consent and opt-out choices. You may contact us at the address below for an access or deletion request, and we will help route the request to Yodo1 or an applicable advertising partner when appropriate.
Security
Local progress is stored in the app's private storage on Android and iOS. GameAnalytics states that optional analytics data is encrypted in transit and at rest. Yodo1's Play Data Protection guidance does not support claiming that all data handled by its advertising stack is encrypted in transit. No method of storage or transmission is completely secure. The competition service uses HTTPS, and its write operations check ownership of the anonymous identity. Public leaderboard and profile fields are intentionally readable; full local saves and session tokens are not exposed by those public reads.
Changes to this policy
We may update this policy when the game's features, service providers, or legal requirements change. The effective date and applicable release number at the top of this page will be updated when the policy changes materially.
Contact
For privacy questions or requests, email Chibi Game Studio at:
contact@chibigamestudio.comSupport is available in English and French. Requests in Spanish, Brazilian Portuguese, and German are also welcome.
